About

YarnLab started as a group chat where three friends kept swapping screenshots of weird little games nobody else was talking about. At some point we figured we should just write things down properly, so here we are.,We're a tiny editorial team. Everyone who writes for the site actually plays the game first — usually for several sessions across a few days, because first impressions on mobile can be misleading. A clever opening level doesn't tell you whether a game holds up on your commute a week later.,We pick titles from a mix of sources: store charts, developer newsletters, reader tips, and a lot of aimless browsing. We lean toward independent studios and odd ideas, and we try to cover more than just puzzle games, because the mobile scene is far wider than most feeds suggest.,Nobody pays us to feature their game. If a studio sends us a code, we say so in the piece. Otherwise we buy or download things ourselves like anyone else.

Markus Keller — Markus is YarnLab's editor-in-chief and has been reviewing mobile and handheld games for over a decade. He still refuses to play anything with on-screen buttons bigger than his thumb.